A framework for creating real-world, multi-media experiences, interact-able through mobile.
Raft was born from our need to create a flexible framework for non-linear storytelling, that allows audience members to interact with real-life multi-media experiences using their mobile phone.
Created in collaboration with Fuse Arts. "“First Contact” is a unique interactive installation, exploring how vital and crucial that first interaction is with a person who is struggling with their mental health, and the lasting effect that moment can have."
Despite The Monkey
presents Digital Yarns: an AR arts festival showcasing a
dynamic mix of Liverpool’s most exciting young artistic
talent, supported by Culture Liverpool.
The streets of Liverpool will be brought to life like
never before with a diverse line-up of music, theatre, poetry,
spoken word and story telling.
All you need to take part is your smartphone and a pair
of headphones - the rest is yours to discover!
Cassie is at a crossroads. Frustrated professionally, and with
her personal life in turmoil, she hops a train to Buxton in an
effort to learn about Britain’s pagan past and help kick-start
her life again...
...But, in the shadow of St. Anne’s
Well, something strange is about to surface, something that
might just change the entire course of Cassie’s life…
All you need is your phone, your headphones and the town
of Buxton.
The core of Raft lives on the audience members phone, available as a native or web app for maximum flexibility.
Raft provides a simple API to connect multiple inputs and outputs, for a quick and easy setup experience.
Raft Creator allows simple and flexible creation of non-linear experiences through a node based GUI.
Raft's modular approach to inputs and outputs allows complete customisation on a per-project basis.
At it's core, Raft is a simple state machine; It allows
you to define non-linear experiences that run on a users
mobile phone, and react in real-time with external media
sources (Projectors, Lighting, Sound systems etc.)
Raft
also allows you to trigger events on a users phone using
external triggers (Sensors, Geolocation, Art-net)
Art-net and OSC are protocols for connecting and communicating between different hardware, Raft on the other hand is protocol-agnostic, it doesn't care how you communicate between devices, it instead allows you to define complex behavior trees that control WHEN hardware should communicate.
Technically no, Raft is a lightweight state machine that could in theory run just about anywhere, however we believe the power behind Raft is the ability to give each user a truly unique experience through their own mobile device.
Raft is currently in closed alpha, however we're
currently looking for collaborators to help test the
system with their projects. Raft has successfully
been used to run multiple projects over the last year,
allowing us to improve and expand its functionality. We're
always looking for the next challenge for Raft.
Apply below
for a consultation about your project.
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